Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Spirit Breath | — | 16 | Grants Def+3. If unit initiates combat and unit's Def ≥ foe's Def+5, unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Spirit Breath ATK | atk | 16 | Grants Def+3. At start of combat, if unit's Def > foe's Def or foe's HP ≥ 75%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Spirit Breath DEF | def | 16 | Grants Def+3. At start of combat, if unit's Def > foe's Def or foe's HP ≥ 75%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Spirit Breath RES | res | 16 | Grants Def+3. At start of combat, if unit's Def > foe's Def or foe's HP ≥ 75%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
| Spirit Breath SKILL1 | skill1 | 16 | Grants Def+3. At start of combat, if unit's Def > foe's Def or foe's HP ≥ 75%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. If unit is within 3 spaces of an ally, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and also, if foe initiates combat, reduces damage from foe's follow-up attack by 70% ("follow-up attack" normally means only the second strike; for effects that grant "unit attacks twice," it means the third and\nfourth strikes). |
| Spirit Breath SPD | spd | 16 | Grants Def+3. At start of combat, if unit's Def > foe's Def or foe's HP ≥ 75%, grants Atk+5 to unit and inflicts Atk-5 on foe during combat, and unit makes a guaranteed follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |