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Spirit Forest Writ

精霊の森の秘本

Might
14
Range
2

Формы и ковки

Форма Ковка Might Эффект
Spirit Forest Writ 14 Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit is within 3 spaces of an ally, inflicts Atk/Res-6 on foe during combat, unit makes a guaranteed follow-up attack, disables foe's skills that "calculate damage using the lower of foe's Def or Res," and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = 80% of difference between Res stats at start of combat. (Maximum penalty of -12.)
Spirit Forest Writ ATK atk 14 Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16).
Spirit Forest Writ DEF def 14 Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16).
Spirit Forest Writ RES res 14 Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16).
Spirit Forest Writ SKILL1 skill1 14 Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16). At start of turn, and at start of enemy phase (except for in Summoner Duels), if unit is within 2 spaces of an ally, grants Atk/Res+6 and "neutralizes unit's penalties during combat" to unit and allies within 2 spaces of unit for 1 turn, and also, for unit and allies within 2 spaces of unit, if Special cooldown count is at its maximum value, grants Special cooldown count-1. For allies within 2 spaces of unit, if Special cooldown count is at its maximum value after combat, grants Special cooldown count-1. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe and deals damage = 20% of unit's Res during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat, and also, if Special cooldown count is at its maximum value, grants Special cooldown count-1 after combat.
Spirit Forest Writ SPD spd 14 Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 3 spaces of an ally, inflicts Atk/Res-6 on foe, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and disables foe's skills that "calculate damage using the lower of foe's Def or Res" during combat, and also, if unit's Res > foe's Res at start of combat, inflicts penalty on foe's Atk/Res during combat = difference between Res stats at start of combat (max 16).