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Sun's Percussors

盛夏の神宝

Might
14
Range
2

Формы и ковки

Форма Ковка Might Эффект
Suns Percussors 14 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd > foe's Spd or if foe's HP = 100%, grants Atk/Spd+5 to unit during combat and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks.
Suns Percussors ATK atk 14 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd ≥ foe's Spd-5 or if foe's HP ≥ 75%, grants Atk/Spd+5 and Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Grants Atk/Spd+4 and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% (excluding area-of-effect Specials)" to allies within 2 spaces of unit during their combat.
Suns Percussors DEF def 14 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd ≥ foe's Spd-5 or if foe's HP ≥ 75%, grants Atk/Spd+5 and Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Grants Atk/Spd+4 and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% (excluding area-of-effect Specials)" to allies within 2 spaces of unit during their combat.
Suns Percussors RES res 14 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd ≥ foe's Spd-5 or if foe's HP ≥ 75%, grants Atk/Spd+5 and Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Grants Atk/Spd+4 and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% (excluding area-of-effect Specials)" to allies within 2 spaces of unit during their combat.
Suns Percussors SKILL1 skill1 14 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd ≥ foe's Spd-5 or if foe's HP ≥ 75%, grants Atk/Spd+5 and Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Grants Atk/Spd+4 and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% (excluding area-of-effect Specials)" to allies within 2 spaces of unit during their combat. If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 spaces of unit × 2, + 4 (max 10) and deals damage = 15% of unit's Spd during combat (excluding area-of-effect Specials). If unit initiates combat, reduces damage from foe's first attack by 50% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack (cannot exceed the foe's maximum Special cooldown).
Suns Percussors SPD spd 14 Accelerates Special trigger (cooldown count-1). At start of combat, if unit's Spd ≥ foe's Spd-5 or if foe's HP ≥ 75%, grants Atk/Spd+5 and Def/Res+4 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, neutralizes effects that inflict "Special cooldown charge -X" on unit, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Grants Atk/Spd+4 and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% (excluding area-of-effect Specials)" to allies within 2 spaces of unit during their combat.