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Tailwind Shuriken

疾風の双手裏剣

Might
9
Range
2

Формы и ковки

Форма Ковка Might Эффект
Tailwind Shuriken 9 Accelerates Special trigger (cooldown count-1). Grants Spd+4. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Tailwind Shuriken ATK atk 9 Accelerates Special trigger (cooldown count-1). Grants Atk/Spd+6. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = number of allies within 3 rows or 3 columns centered on unit × 2 (max 6) and disables skills of all foes excluding foe in combat during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Tailwind Shuriken DEF def 9 Accelerates Special trigger (cooldown count-1). Grants Atk/Spd+6. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = number of allies within 3 rows or 3 columns centered on unit × 2 (max 6) and disables skills of all foes excluding foe in combat during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Tailwind Shuriken RES res 9 Accelerates Special trigger (cooldown count-1). Grants Atk/Spd+6. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = number of allies within 3 rows or 3 columns centered on unit × 2 (max 6) and disables skills of all foes excluding foe in combat during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
Tailwind Shuriken SKILL1 skill1 9 Accelerates Special trigger (cooldown count-1). Grants Atk/Spd+6. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = number of allies within 3 rows or 3 columns centered on unit × 2 (max 6) and disables skills of all foes excluding foe in combat during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. For foes within 3 rows or 3 columns centered on unit, inflicts Spd/Def-5, reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), and those foes suffer guaranteed follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, deals damage = 20% of unit's Spd during combat (excluding area-of-effect Specials).
Tailwind Shuriken SPD spd 9 Accelerates Special trigger (cooldown count-1). Grants Atk/Spd+6. Inflicts Def/Res-4. If unit initiates combat, unit attacks twice. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd = number of allies within 3 rows or 3 columns centered on unit × 2 (max 6) and disables skills of all foes excluding foe in combat during combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.