Might
14
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Thjalfi | — | 14 | Grants Atk+3. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+6 to unit during combat, unit makes a guaranteed follow-up attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50%, but after combat, if unit attacked, deals 20 damage to nearest ally. (Example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead.) |
| Thjalfi ATK | atk | 14 | Grants Atk+3. If unit is within 4 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 8 + 10% of nearest ally's stat values (calculates each stat bonus independently at start of combat; if multiple allies meet the above conditions, only highest value applied), unit deals +20 damage (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), but after combat, if unit attacked, deals 20 damage to nearest ally. |
| Thjalfi DEF | def | 14 | Grants Atk+3. If unit is within 4 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 8 + 10% of nearest ally's stat values (calculates each stat bonus independently at start of combat; if multiple allies meet the above conditions, only highest value applied), unit deals +20 damage (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), but after combat, if unit attacked, deals 20 damage to nearest ally. |
| Thjalfi RES | res | 14 | Grants Atk+3. If unit is within 4 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 8 + 10% of nearest ally's stat values (calculates each stat bonus independently at start of combat; if multiple allies meet the above conditions, only highest value applied), unit deals +20 damage (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), but after combat, if unit attacked, deals 20 damage to nearest ally. |
| Thjalfi SKILL1 | skill1 | 14 | Grants Atk+3. If unit is within 4 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 8 + 10% of nearest ally's stat values (calculates each stat bonus independently at start of combat; if multiple allies meet the above conditions, only highest value applied), unit deals +20 damage (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), but after combat, if unit attacked, deals 20 damage to nearest ally. Enables【Canto (Rem.; Min 1)】. Accelerates Special trigger (cooldown count-1). At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Res-7, 【Frozen】, and【Exposure】on closest foes and any foes within 2 spaces of those foes through their next actions. If unit is within 4 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s)). (Once per turn. Only highest value applied. Does not stack.) 【Frozen】 Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up attack by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10). 【Exposure】 Foe's attacks deal +10 damage. |
| Thjalfi SPD | spd | 14 | Grants Atk+3. If unit is within 4 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 8 + 10% of nearest ally's stat values (calculates each stat bonus independently at start of combat; if multiple allies meet the above conditions, only highest value applied), unit deals +20 damage (excluding area-of-effect Specials), unit makes a guaranteed follow-up attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), but after combat, if unit attacked, deals 20 damage to nearest ally. |