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Tiger Spirit

寅の霊符

Might
14
Range
2

Формы и ковки

Форма Ковка Might Эффект
Tiger Spirit 14 Grants Res+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat, and also, after combat, if unit attacked, inflicts【Panic】on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action.
Tiger Spirit ATK atk 14 Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action.
Tiger Spirit DEF def 14 Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action.
Tiger Spirit RES res 14 Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action.
Tiger Spirit SKILL1 skill1 14 Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action. For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, neutralizes foe's bonuses, and foe suffers guaranteed follow-up attacks during combat. Reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
Tiger Spirit SPD spd 14 Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action.

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