Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Vague Katti | — | 16 | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase (except for in Summoner Duels), for unit and allies within 2 spaces of unit, grants "neutralizes foe's bonuses during combat" for 1 turn, and also, if Special cooldown count is at its maximum value, grants Special cooldown count-2; if Special cooldown count is at its maximum value - 1, grants Special cooldown count-1. If foe initiates combat or if unit's HP ≥ 25% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), unit deals +X damage (excluding area-of-effect Specials; if unit's Special is ready or unit's Special triggered before or during this combat, X = 25; otherwise, X = 15), and reduces damage from foe's attacks by 20% of unit's Spd and reduces damage from foe's Specials by an additional 20% of unit's Spd during combat (in either case, including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and also, if decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】during combat. If foe initiates combat or if unit's HP ≥ 25% at start of combat, after combat, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-2 to unit; if unit's Special cooldown count is at its maximum value - 1, grants Special cooldown count-1 to unit. 【Potent Follow 100%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = 100% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack). |