Might
12
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Vessel of Cheer Plus | — | 12 | If unit initiates combat, grants Atk/Spd+4 during combat. |
| Vessel of Cheer Plus ATK | atk | 12 | If unit initiates combat, grants Atk/Spd+4 during combat. |
| Vessel of Cheer Plus DEF | def | 12 | If unit initiates combat, grants Atk/Spd+4 during combat. |
| Vessel of Cheer Plus RES | res | 12 | If unit initiates combat, grants Atk/Spd+4 during combat. |
| Vessel of Cheer Plus SPD | spd | 12 | If unit initiates combat, grants Atk/Spd+4 during combat. |