Might
14
Range
2
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Weirding Tome | — | 14 | Grants Spd+3. At start of turn, inflicts Spd-5 on foes in cardinal directions with Res < unit's Res through their next actions. |
| Weirding Tome ATK | atk | 14 | Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action. |
| Weirding Tome DEF | def | 14 | Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action. |
| Weirding Tome RES | res | 14 | Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action. |
| Weirding Tome SKILL1 | skill1 | 14 | Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action. If【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
| Weirding Tome SPD | spd | 14 | Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action. |