Might
16
Range
1
Формы и ковки
| Форма | Ковка | Might | Эффект |
|---|---|---|---|
| Young Lion Edge | — | 16 | Enables【Canto (Dist. +1; Max 4)】. Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. For unit and allies within 3 rows or 3 columns centered on unit, restores 40% of unit's or ally's max HP as their combat begins (triggers after effects that deal damage as combat begins; only highest value applied; does not stack), grants Atk/Spd/Def/Res+X (for unit, X = 15; for allies, X = 5), reduces the effect of 【Deep Wounds】by 50%, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit or ally during combat. Unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (excluding area-of-effect Specials), and reduces damage from foe's Specials by an additional 15 (excluding area-of-effect Specials) during combat. Unit can use the following【Style】: ―――――― Binding Blade Style ―――――― Unit can attack foes 2 spaces away (unit cannot attack adjacent foes). Decreases Spd difference necessary for unit to make a follow-up attack by 10 during combat. Cannot move through spaces within 2 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1, foe can counterattack regardless of unit's range, or foe's Range is the same as the distance between unit and foe. After-combat movement effects do not occur. Skill effect's Range is treated as 1. This Style can be used only once per turn. ―――――――――――――――――――――――― 【Canto (Dist. +1; Max 4)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position of unit before the above, +1. (Max 4.) 【Deep Wounds】 Unit's HP cannot be healed through its next action. 【Style】 Change Style using the Style button at the bottom of the screen. A unit's Style is only active when that unit is taking an action. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style. |